Steamscapes is a new game setting for Savage Worlds. It is a realistic alternative historical approach to steampunk. As such, it contains many of the things you would expect in a steampunk setting - airships, automatons, electricity gone wild - but places them in a real-world context. The world of Steamscapes is recognizable but changed. You will find many familiar faces and places, but their roles are not always what you expect.
The first book, Steamscapes: North America, builds this alternative history in detail and presents many additions to the Savage Worlds rules to support the steampunk feel of the setting.
North America in 1871 is a land of adventure, opportunity, and conflict. Inventors from the American Consolidated Union supply automatons and steam-powered machinery to the oil fields of Texas and the mines of the Rocky Mountain Republic. Wells Fargo airships and steam carts compete with the Southern Pacific's monopoly on transcontinental rail travel. Native saboteurs raid across the borders from their home in the Plains Tribal Federation to destroy the technology that threatens their land.
Steamscapes: North America requires the Savage Worlds core rulebook to play.
Released: 05 November 2013