The world is poised at the brink of an abyss. The final outbreak is coming. You are outcast & leper… and highly contagious.
Enter the Toxic world of I AM ZOMBIE — a dramatic new kind of storytelling RPG for 2+ players.
With a sleek and streamlined Axiom ruleset, simple character creation (“Just Pick Five Cards”) and board-game style play, I Am Zombie is one of the most innovative, yet effortless to learn-n-play, RPGs ever: start playing in minutes, learn as you go. ID Cards, Brainz Dice and Bump Chips help to make telling thrilling stories with visceral impact a blast!
Half Dead – Still Alive
I AM ZOMBIE, the first game in the Xenocosm line is a game of survival in the aftermath of a Zombie Outbreak and the Quarantine that follows. But this is not your typical Zombie game because you BECOME the Zombie. Once you enter the mysterious Toxic world of half-dead lucid Zombies, everything you thought you knew is turned on its head.
• I Am Zombie Field Manual — hardback, 288 pages; zombie survival guide and world book. A book for all the clueless Toetags out there who are struggling—as we did—to survive that desperate first year of half-life. It includes:
• Briefing materials on strains, cartels, and rackets (the type of characters available to play), plus the secret history of the Plagueborn.
• A global overview of the world and its transit routes, hospices, and Hellholes, with eight (8) pages of maps (everything from Detroit to Dubai).
• Detailed information on electronic surveillance and quarantines.
• Advice on how to get off—and stay off—the grid.
• A comprehensive chapter on human threats, focusing on BLEACH protocols, equipment, and techniques.
• Explicit information on the effects of serums and drugs, from Strontium 90 to Brainz.
Released: 17 May 2016