The Game of Inauspicious Incidents and Grave Consequences
In the Gloom card game, you make your eccentric family of misfits suffer the greatest tragedies possible before helping them pass on to the well-deserved respite of death. Just mix the 55 transparent cards in this set together with your copy of Gloom to add morbid new Modifiers, Events, and Untimely Deaths, and a new family - the malodorous Malone mob - including The Broken Arms Hotel as a Residence card to use with the Unhappy Homes expansion. When Boils Malone brought his family overseas to "get away from the heat," he wasnít expecting quite so much rain!
Adding an extra level of strategy, new persistent effect icons on cards allow their special effects to continue to be active even if covered by another card. A persistent effect ends only when the attached character is killed.
Also inside are five new Character cards called Unwelcome Guests. Deal one or more face up to the table's center at the the start of the game. Guests "follow" the card types noted on them; no matter where it currently is, a living Guest immediately moves to join the family of the character on which one of its "trigger" cards is played. All its Modifiers are moved with it, and it's considered a member of that family until it moves again. This may delay the gameís end if a final play draws a Guest to the near-winnerís family!
adds 1 player - ages 8 and up
Changes to the 2nd Edition
Here's a rundown on what's new in the 2nd Edition releases:
Backwards compatibility is completely maintained between editions. You can use 2nd Edition expansions with your original edition core game, and vice versa.
The 2nd Edition core game has a sturdy new telescoping box, while 2nd Edition expansions have double-width tuckboxes.
Timing icons in the style of Cthulhu Gloom and Unquiet Dead are incorporated throughout the 2nd Edition.
Rules cards and icon reminder cards are included in each 2nd Edition set for easy reference.
The card list, and the effect texts of individual cards, have been polished for a better play experience. For example, complex cards like "Body Thief," and cards with delayed effects, have been removed.
Three Modifiers have been turned into Transformations in Unwelcome Guests 2nd Edition.
Residences and Mysteries have been reworked in the 2nd Edition so that you can no longer end up with unusable cards in your hand.
All the Story icons and a few family icons in the 2nd Edition have been redrawn by artist Todd Remick.
Gloom 2nd Edition uses the discard rule from Cthulhu Gloom.
Horror icons have been removed from the 2nd Edition, to save them for Cthulhu Gloom.
Death cards in the 2nd Edition have a central art piece, as Cthulhu Gloom does, as well as a blank Story icon at top right. Characters no longer flip upon death.
Event cards in the 2nd Edition have a center illustration and a blank icon in the top right spot, to give them the same silhouette as a Death card.
Guests in the 2nd Edition have reminder text in the family icon spot, as Cthulhu Gloom does.
"Pathos Points" are now called "Self-Worth Points," to avoid unnecessary proliferation of game terms.
A number of mechanical changes have been made in the rule sheet. For example, timing icons, symbols on Event cards, and the new discard rule have been accounted for.
Released: 23 September 2014