In Evolution, players create and adapt their own species in a dynamic ecosystem with hungry predators and limited resources. Traits like Hard Shell and Horns will protect you from Carnivores, while a Long Neck will help you get food that others cannot reach.
With over 12000 different species to create, every game becomes a different adventure. So gather your friends around the table and see who will best adapt their species to eat, multiply and thrive!
Each player starts with one species. At the beginning of each round, players draw 3 cards plus one for each species they have. Each card is an evolutionary trait that can be added to a species. Then each player plays one card into the center. The number on these cards represents how much food will be available when it comes time to eat.
Players then play cards to evolve and create new species. Players may discard a card to increase a speciesí Body Size or Population, or to create a new species. Players may also play cards as traits on existing species. Each species may have up to 3 traits.
When all players have finished playing their cards, the cards in the center are revealed and that much food is added to the watering hole. In player order, players may then feed their species. To feed, a player takes one food from the watering hole and places it on a species. A species that has evolved as a Carnivore cannot eat from the watering hole - it must feed by attacking other species. When all species have eaten their fill or the watering hole is empty, feeding ends.
All players score the food they ate for the round by placing it in their food bag. Any species who didnít get anything to eat goes extinct. At the end of the game the player with the most food, traits, and population wins.
Evolution packs a surprising amount of variety for a game with simple rules. The variety comes from the synergies between the trait cards and from the different personalities at the table. Some players thrive on creating Carnivores to wreak havoc on their fellow players. Others prefer to stay protected and mind their own business. Evolution encourages both play styles by giving each of them multiple paths to victory. And it is the mix of play styles at the table that ultimately determines the eco-system in which the player are adapting. So gather your friends and see who can best adapt to the changing world around them
Contents: 129 Trait Cards (17 Carnivore Trait Cards, 7 of each other Trait Card), 24 Species Boards, 48 Wooden Markers, 180 Food Tokens, 1 Watering Hole Board, 6 Food Token Bags, , 1 First Player Marker , 6 Player Aids, 1 Rulebook
It may not be possible to ship very heavy items outside of the Mainland UK.
Released: 14 April 2015