All the fun of Escape, now with zombies! Escape: Zombie City is a real-time board game, where 2-4 players take their turns simultaneously by rolling their 5 dice as fast and as often as they can without waiting for their teammates. The game plays in 15 min.
With the town created from randomly drawn street tiles, scenarios played from shuffled card sets, and zombies roaming the streets, Escape: Zombie City is always different - making for a fast and furious game experience every time! Coordinate your actions and help each other, because your only chance for survival against the zombies and escaping zombie city is by working as a team.
In Escape: Zombie City, you and your fellow players are survivors of the zombie apocalypse, hiding in a church of a big city. Everything is going great — well, as great as it can be when zombies are all around — but this is all about to change as a big wave of zombies is coming to town, and they want your brainy goodness. Your only option is to gather all the necessary supplies, start up the old VW Microbus, and get the hell outta Dodge (the city)!
Escape: Zombie City is played with a soundtrack that lasts fifteen minutes. After that length of time, the zombie hordes have gotten too big to defeat, and you have lost your mind, so to speak...
The game is played in two phases. During the first phase players gather items and find the exit. The second phase is escape by van, when players work to escape the city.
Item types that can be collected are Tools, Meds and Supplies, such as gas, first aid kit and food. The items are separated into 3 stacks based on the icon shown on the back of each tile. There are three different items in each category.
Players move around the board by rolling their 5 dice continuously. In the process players will reveal new areas of the city (by exploring new tiles), collect items (by visiting special buildings and rolling the required icons), and fighting zombies (by bringing the pain!). All players are rolling at the same time. There is no turn order in this game.
There are 5 start tiles always set up at the beginning of the game; the church, the van, the grave yard and 2 street tiles. Additional Street tiles are revealed from the stack when a player rolls 2 runners. Street tiles are placed with the skull icon pointing towards the tile your pawn is currently standing on.
What about the ZOMBIES you say! There are 3 levels of zombies to fight easily recognized by the color of their backgrounds. Green is the easiest, Yellow is moderate, and Red is the toughest. You will probably need help from your fellow players to fight the red zombies, but they can only help you if they are on the same tile with you.
Every time a new street tile is reveled a zombie card is drawn. Zombie cards can do several things; move zombies already on the board 1or 2 tiles, spawn new zombies or both!
Provided a zombie has not made it to the church tile. Once all needed items are collected and the exit tile has been found all players hurry back to the church where everyone's pawn is replaced with the single van pawn. All players are still rolling their own dice, but from here on all players decide collectively how to move the van out of town. And there still could be ZOMBIES to fight along the way.
It may not be possible to ship very heavy items outside of the Mainland UK.
Released: 02 June 2015