To many of us, the idea of going full circle — as opposed to simply going in circles — is to not just come back to the place one started out but to also have accomplished or discovered something in the process. For the authors, artists, and editors of d-Infinity, that means looking back at what they have experienced as members of the game industry over the past three decades and beyond, from the things they have learned and enjoyed to those that they have created for the enjoyment of others. It is probably much the same for anyone who started as a consumer of games and who has, to one extent or another, moved on to being a producer of them. Of particular concern to them, of course, is what we have accomplished thus far with d-Infinity.
This issue of d-Infinity also includes a number of features that tie in with the idea of going full circle or which are somehow circle-oriented.
d-Infinity Volume #5 Contents:
Editorial: Full Circle
Interview: Actor Craig Parker
Fiction: “The Dinner Party"
Digital Dice: Building Bookforge
This edition of The Prop Room includes everything you need to construct a special three-tiered wheel for creating coded messages, and which you can use in conjunction with any sort of LARPs or RPGs.
“Adventures in Amazonia” includes a detailed description of a nation and a system-free set of encounter tables for those adventuring within it, both of which can be used with almost any fantasy role-playing game. This is a preview of content developed for Skirmisher Publishing LLC’s Swords of Kos Fantasy Campaign Setting and ties in with the world it has been using to playtest its game content since 2002.
“A Mesopotamian Wizard’s Tower” is a self-standing, universal feature that is also bonus content for Richard T. Balsley’s bestselling “Castle Builder” series and which also ties in with the afore-mentioned Swords of Kos Fantasy Campaign Setting.
“Moats and Moat Monsters” looks at those often-circular defenseworks and the sorts of creatures that inhabit them. It is stat’ed for “Basic” system, meaning it can be used pretty much as-is or with only slight modification with any edition of Dungeons & Dragons and many other games as well.
“Weeds in the River of Time” is a mini-adventure stat’ed for the Flying Buffalo Inc.’s Tunnels & Trolls system, and was submitted in response to a contest ran in the d-Infinity Volume #0 preview issue! So, it is overdue for appearance here and are pleased to finally be running it.
And, as usual, there is much, much more!
d∞ (“d-Infinity”) is a multi-platform gaming supplement that covers a wide variety of rules systems and includes content that can be universally applied to many different sorts of table-top, live-action, and role-playing games. It includes both material that can be applied to all or many sorts of games and items that are self-standing and which can be played on their own.
Features of each thematic volume include new rules, stats, and bonus content tying in with several different game systems; paper miniatures; and interviews. Rules systems supported include Pathfinder, OGL v.3.5, 4th Edition Dungeons & Dragons, “Basic” system, Tunnels & Trolls, Labyrinth Lord, Mutant Future, Call of Cthulhu, and Cthulhu Live. It is jointly published by Armorcast, Dagon Industries Inc., Dark Threads, Flying Buffalo Inc., Mindgame Productions, OffWorld Designs Inc., Skirmisher Publishing LLC, and the United States Marine Space Corps.
They believe that the most enjoyable gaming periodicals are not just devoted to single games or even the products of a single company, but also include content that makes a reader interested in other games, material that can be applied to all or many sorts of games, and items that are self-standing and which can be played on their own. For that reason, this publication includes many voices and exclusive material compatible with many rules systems and the products of many different companies.
Released: 15 October 2013